Voyager Elementary Technology
Voyager Elementary Technology
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      • 1d Emerging Technologies
    • 2 Digital Citizen >
      • 3-2b Social Interactions
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      • 5-2b Social Interactions
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    • Creativity and Innovation (CI) >
      • PK-2 Creativity and Innovation (CI.1)
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          • Music (CI.2)
        • Past, Present, Future Technologies (CI.3)
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        • K-2 Concepts (CC.1)
        • K-2 Ideas (CC.2)
      • 3-5 Grades (CC) >
        • Group Learning (CC.1)
        • Media and Formats (CC.3)
    • Research and Information Literacy (RI) >
      • K-2 Grades (RI) >
        • K-2 Internet Resources (RI.1)
        • K-2 Locate and Interpret (RI.2)
      • 3-5 Grades (RI) >
        • 3-5 Search Strategies (RI.1)
        • 3-5 Find, Organize, Analyze (RI.2)
        • 3-5 Inaccurate or Biased Info (RI.3)
        • 3-5 Multiples Sources (RI.4)
    • Critical Thinking, Problem Solving, and Decision Making (CT) >
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        • K-2 Solve Problems (CT.1)
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        • 3-5 Decisions (CT.1)
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        • 3-5 Investigate (CT.3)
    • Digital Citizenship (DC) >
      • K-2 Grades (DC) >
        • Appropriate Technology Uses (DC.1)
        • Keep Safe, Away and Telling (DC.2)
        • Info NOT to share online (DC.3)
        • Inform Trusted Adult (DC.4)
      • 3-5 Grades (DC) >
        • Technology Use (DC.1)
        • Ethical Use (DC.2)
        • Personal Info (DC.4)
    • Technology Operations and Concepts (TC) >
      • K-2 Grades >
        • Menus and Common Operations (TC.2)
        • Terminology (TC.5)
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        • Navigate (TC.7)
      • 3-5 Grades >
        • 3-5 Input / Output Devices (TC.1)
        • 3-5 Assistive Technologies (TC.3)
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    • Science >
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          • 3-ESS2-2 Climate Regions
        • 3-LS Ecosystems >
          • 3-LS4-3 Habitat Survival
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        • 4-PS3-4 Energy Conversion
        • ​4-LS1-1 Structures, Survival, Growth, Behavior & Reproduction
        • 4-LS1-2 Senses, Brain Processing & Response
        • 4-ESS2-2 Maps of Earth's Features
      • 5th Grade Science >
        • 5-ESS1-1 Sun, Stars, Brightness, Distance
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        • 5-LS2 Ecosystems
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Technology Use (DC.1)

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3-5.DC.1. discuss scenarios involving acceptable and unacceptable uses of technology (e.g., file-sharing, social networking,text messaging, cyber bullying, plagiarism)

I Can

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I can discuss acceptable uses of technology.
I can discuss unacceptable uses of technology.
I can give examples of acceptable and unaccceptable social networking.
I can give examples of acceptable and unacceptable text messaging.
I can give examples of cyber bullying and why it is wrong.
I can give examples of plagarism and why it is wrong.

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Can you get your online reputation tree to grow 80% ? 
When you do, try to get 80% or better on Betty's Netiquette Quiz.
 
Make your best effort. Good luck!

Social Networking, Text Messaging and Cyber Bullying

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1. 5th Graders, look for examples of acceptable and unacceptable social networking in this video clip. 


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2. Practice sending a simple email to a partner.
3. Practice sending a simple email to your team of 4.



Week 2
1. Practice sending an attachment.
2. Practice sending a link to an educational website.

Communication: Twalkers

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Students learn why it's important to avoid multitasking with a cell phone. They consider the benefits of focusing on one task at a time.

Students will:
  • learn that cell phones are powerful, convenient tools for communication.
  • identify situations in which using cell phones can be rude or distracting.
  • reflect on the benefits of focusing on one task at a time.

E-volve

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Students make choices about what to do if they or their friends are cyberbullied. They are encouraged to "evolve" into an “Upstander” – someone who takes action to stop cyberbullying, rather than standing by.

Students will:
  • compare different forms of cyberbullying and the roles of those involved.
  • interpret scenarios that illustrate how targets of cyberbullying feel.
  • identify ways to be an “Upstander” when cyberbullying occurs.

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