Voyager Elementary Technology
Voyager Elementary Technology
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  • ISTE
    • 1. Empowered Learner >
      • K-1c Demonstrate Learning
      • 1-1c Demonstrate Learning
      • 2-1c Demonstrate Learning
      • 3-1c Demonstrate Learning
      • 4-1c Demonstrate Learning
      • 5-1c Demonstrate Learning
      • K-3-1c Demonstrate Learning Brain Pop Jr
      • 4-5-1c Demonstrate Learning Brain Pop
      • K-2-1c Demonstrate Learning Mystery Science
      • 3-5-1c Demonstrate Learning Mystery Science
      • 1d Emerging Technologies
    • 2 Digital Citizen >
      • 3-2b Social Interactions
      • 4-2b Social Interactions
      • 5-2b Social Interactions
    • 3. Knowledge Constructor >
      • 3-3a Locate Information
      • 4-3a Locate Information
      • 5-3a Locate Information
      • 5-3c Curate Information
      • K-3d Build Knowledge
      • 1-3d Build Knowledge
      • 2-3d Build Knowledge
      • 4-3d Build Knowledge
      • 5-3d Build Knowledge
    • 4. Innovative Designer >
      • 3-4b Manage Design Process
      • 5-4a Deliberate Design
      • 5-4c Prototypes
    • 5-5c Computational Thinking
    • 5d Automation >
      • K-5d Automation
      • 1-5d Automation
      • 2-5d Automation
      • 3-5d Automation
      • 4-5d Automation
      • 5-5d Automation
    • 6. Creative Communicator >
      • 5-6a Platforms & Tools
      • 2-6d Customize Message
      • 3-6d Communication Tools
      • 3-6d Customize Message
      • 4-6d Customize Message
      • 5-6d Customize Message
  • Tech Curriculum
    • Schedule >
      • BK Schedule
      • K Grade Schedule >
        • K Grade Extra
      • 1st Grade Schedule >
        • 1st Grade Extra
      • 2nd Grade Schedule >
        • 2nd Grade Extra
      • 3rd Grade Schedule >
        • 3rd Grade Extra
      • 4th Grade Schedule >
        • 4th Grade Extra
      • 5th Grade Schedule >
        • 5th Grade Extra
    • Student Web Pages
    • Creativity and Innovation (CI) >
      • PK-2 Creativity and Innovation (CI.1)
      • 3-5 Grades (CI) >
        • Creativity (CI.2) >
          • Music (CI.2)
        • Past, Present, Future Technologies (CI.3)
    • Communication and Collaboration (CC) >
      • K-2 Grades (CC) >
        • K-2 Concepts (CC.1)
        • K-2 Ideas (CC.2)
      • 3-5 Grades (CC) >
        • Group Learning (CC.1)
        • Media and Formats (CC.3)
    • Research and Information Literacy (RI) >
      • K-2 Grades (RI) >
        • K-2 Internet Resources (RI.1)
        • K-2 Locate and Interpret (RI.2)
      • 3-5 Grades (RI) >
        • 3-5 Search Strategies (RI.1)
        • 3-5 Find, Organize, Analyze (RI.2)
        • 3-5 Inaccurate or Biased Info (RI.3)
        • 3-5 Multiples Sources (RI.4)
    • Critical Thinking, Problem Solving, and Decision Making (CT) >
      • K-2 Grades (CT) >
        • K-2 Solve Problems (CT.1)
        • K-2 Digital Resources (CT.2)
      • 3-5 Grades (CT) >
        • 3-5 Decisions (CT.1)
        • 3-5 Solving Problems (CT.2)
        • 3-5 Investigate (CT.3)
    • Digital Citizenship (DC) >
      • K-2 Grades (DC) >
        • Appropriate Technology Uses (DC.1)
        • Keep Safe, Away and Telling (DC.2)
        • Info NOT to share online (DC.3)
        • Inform Trusted Adult (DC.4)
      • 3-5 Grades (DC) >
        • Technology Use (DC.1)
        • Ethical Use (DC.2)
        • Personal Info (DC.4)
    • Technology Operations and Concepts (TC) >
      • K-2 Grades >
        • Menus and Common Operations (TC.2)
        • Terminology (TC.5)
        • Task Tools (TC.6)
        • Navigate (TC.7)
      • 3-5 Grades >
        • 3-5 Input / Output Devices (TC.1)
        • 3-5 Assistive Technologies (TC.3)
  • Choices
    • Countdown/Name Pick
  • Photos
    • 5th Grade Life
  • 2018 Fall Coding Review
  • 2019 Fall Coding Review
  • Core Subjects
    • Science >
      • Kindergarten Science >
        • K-2-ETS1
        • K-ES Ecosystems
        • K-PS3-1 Sunlight Effects on Earth
        • K-ESS3-2 Weather Forecasting
        • K-2-ETS1 Engineering Design
      • 1st Grade Science >
        • 1-PS4 Waves: Light and Sound
        • 1-ESS1-1 Sun, Moon, Stars Patterns
      • 2nd Grade Science >
        • 2-PS1 Structure and Properties of Matter
        • 2-ESS1-1 Earth Events
      • 3rd Grade Science >
        • 3-ESS2-1 Seasonal Weather
        • 3-ESS2 Weather and Climate >
          • 3-ESS2-2 Climate Regions
        • 3-LS Ecosystems >
          • 3-LS4-3 Habitat Survival
        • 3-LS Inheritance
        • 3-5-ETS Engineering Design
      • 4th Grade Science >
        • 4-PS3-4 Energy Conversion
        • ​4-LS1-1 Structures, Survival, Growth, Behavior & Reproduction
        • 4-LS1-2 Senses, Brain Processing & Response
        • 4-ESS2-2 Maps of Earth's Features
      • 5th Grade Science >
        • 5-ESS1-1 Sun, Stars, Brightness, Distance
        • 5-ESS1-2 Space Systems
        • 5-ESS2-1 Earth Sphere Interaction
        • 5-LS2 Ecosystems
        • 5-ETS1-2 Compare Solutions
        • 5-ETS1-3 Improving Models
    • Math >
      • 2015-16 Sumdog Animal Clubs
      • 2014-15 Sumdog Animal Clubs
      • 2013-14 Sumdog Contest Winners
      • Kindergarten Math
      • 1st Grade Math
      • 2nd Grade Math
      • 3rd Grade Math
      • 4th Grade Math
      • 5th Grade Math
    • Reading & Writing >
      • 2nd Grade Reading
      • Reading Class Spring Arbor EDU 624
    • Social Studies >
      • Commemorative Days
      • 1st Grade Social Studies
      • 3rd Grade Social Studies
      • 5th Grade Social Studies
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K-5d Automation

Students develop a sequence of steps to create and test automated solutions.
​

Automation: Having computers or machines do repetitive or tedious tasks.
Sequence of steps: A series of ordered steps taken to solve a problem or achieve some end; an algorithm, for example, as part of computer programming, including coding.
Automated solution: A computer-aided solution that completes a task.
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​I can create computer coded steps to automate a task.

4 I can teach how to code a computer to automate a task.
3 Without help, I can code a computer to automate a task.
2 With a little help, I can code a computer to automate a task.
1 I need a lot of help coding a computer to automate a task.
Code.org review.

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After each stage, check with your learning partners to see if they need help.
1. Get ideas from others on coding the task using fewer steps.  
2. Help give meaning to the task in a way that makes sense to your learning partners.
 
You will be successful if....
  1. You seek understanding from others for solving the coding problem in the best way possible.
      "Be a friend to yourself; do all you can to be wise. Try hard to understand, and you will be rewarded."

  2. You can describe the meaning of the code for a task to someone who needs help from you.
      "Like clouds and wind that bring no rain, is a person who brags of gifts they never give."
      "Who is wise and understanding among you? Show by your good life that your works are done with gentleness born of         wisdom."
       
To earn Kid's Choice, 
  1. Rephrase the learning target in your own words to a learning partner.
  2. Explain to a learning partner why today's learning target is important.
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Teaches basic programming concepts such as loops and events. Lessons also teach students to collaborate with others meaningfully, investigate different problem-solving techniques, persist in the face of difficult tasks, and learn about internet safety. At the end of this course, students create their very own custom game or story they can share.

2020-21

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Lesson 8 Steps 3 - 10 OR 11
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Lesson 9 Steps 1-7
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Lesson 10 Steps 1,3-7

2019-20

Quarter 1

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Lesson 2
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Lesson 4

Quarter 2

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Lesson 5, Steps 2-5
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Lesson 5, Steps 6-12
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Lesson 6, Steps 1-6

Quarter 3

Quarter 4

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Lesson 12

2018-19

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Lesson 4, All Steps
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Lesson 6, Steps 2-6
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Lesson 6, Steps 7-10
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Lesson 7, Steps 1-8
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Lesson 7, Steps 9-15
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Lesson 10, Steps 1-7
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Lesson 10, Steps 8-13
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Lesson 11, Steps 1-7
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Lesson 11, Steps 8-14
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Lesson 12, Steps 1-7
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Lesson 12, Steps 8-14
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Lesson 14, Steps 1-8

Transition Guide from old to new courses

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