Voyager Elementary Technology
Voyager Elementary Technology
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4-5d Automation

Students develop a sequence of steps to create and test automated solutions.
​

Automation: Having computers or machines do repetitive or tedious tasks.
Sequence of steps: A series of ordered steps taken to solve a problem or achieve some end; an algorithm, for example, as part of computer programming, including coding.
Automated solution: A computer-aided solution that completes a task.
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​I can create computer coded steps to automate a task.

4 I can teach how to code a computer to automate a task.
3 Without help, I can code a computer to automate a task.
2 With a little help, I can code a computer to automate a task.
1 I need a lot of help coding a computer to automate a task.

Code.org review.

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After each stage, check with your learning partners to see if they need help.
1. Help give meaning to the task in a way that makes sense to your learning partners 
2. Get ideas from others on coding the task using fewer steps.
 
You will be successful if....
  1. You seek understanding from others for solving the coding problem in the best way possible.
      "Be a friend to yourself; do all you can to be wise. Try hard to understand, and you will be rewarded."

  2. You can describe the meaning of the code for a task to someone who needs help from you.
      "Like clouds and wind that bring no rain, is a person who brags of gifts they never give."
      "Who is wise and understanding among you? Show by your good life that your works are done with gentleness born of         wisdom."
       
To earn Kid's Choice, 
  1. Rephrase the learning target in your own words to a learning partner.
  2. Explain to a learning partner why today's learning target is important.
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PictureAll Lessons
Students will practice coding with algorithms, loops, conditionals, and events before they are introduced to functions. In the second part of the course, students design and create a capstone project they can share. (Optional Ramp Up to Course E Lessons Here)

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Computer Science Matters
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2020-21

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Lesson 4, Steps 1-6; 7-10; 11-13
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Lesson 6 Fish Sprite Lab
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Lesson 7 Alien Sprite Lab Steps 2-5
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Lesson 11 Nested Loops Maze - Steps 3-8

2019-20

Quarter 1

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Week 1, Steps 1-6 Week 2, 7-8, 9,10-11 then pick Challenge
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MUST HAVES 1. end game on ground hit 2. when pass obstacle, score point 3. when hit obstacle, set score 0
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Lesson 7, Steps 6-9

Quarter 2

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Lesson 9 About Me with Sprite Lab Steps 1-3
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Lesson 9 About Me with Sprite Lab Steps 4-6
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Lesson 12 Nested Loops Shapes - Steps 1,3-8
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Lesson 13 Nested Loops Steps 1-3
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Lesson 13 Nested Loops Steps 4-9

Quarter 3

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Lesson 15 Functions Steps 1-6
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Lesson 15 Functions Steps 7-12
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Lesson 16 Functions Steps 1-7
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Lesson 16 Functions 7-14

Quarter 4

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Lesson 17 Functions Steps 1-7
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Lesson 17 Functions 8-13

2018-19

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Lesson 2, Steps 1-7
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Lesson 2, Steps 8-13
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Lesson 4, Steps 1-6
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Lesson 4, Steps 7-12
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Lesson 5, Steps 1-5
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Lesson 5, Steps 6-10
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Lesson 7, 1-7
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Lesson 7, Steps 8-13
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Lesson 8, Steps 1-8
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Lesson 8, Steps 9-15
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Lesson 9, Steps 1-5
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Lesson 9, Steps 6-9
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Lesson 11, 1-7
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Lesson 11, Steps 8-11
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Lesson 11, Steps 12-15
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Lesson 13, Steps 1-5
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Lesson 13, Steps 6-10
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Lesson 15, Steps 1-6
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Lesson 15, Steps 7-12
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Lesson 17, Steps 1-7
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Lesson 16, Steps 8-14
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Lesson 18, Steps 1-7
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Lesson 18, Steps 8-13
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Lesson 19, Steps 1-5
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Lesson 19, Steps 6-10
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Lesson 20, All Steps
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Lesson 21, Steps 1-5
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Lesson 21, Steps 6-9
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Lesson 23

2018-19

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Video Inspiration for Computer Science
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Stage 11, Steps 1-7
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Video Inspiration for Computer Science
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Stage 11, Steps 8-15
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Sign in with Google account
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Video Inspiration for Computer Science
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Stage 12, Steps 1-5
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Video Inspiration for Computer Science
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Stage 12, Steps 6-12
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Video Inspiration for Computer Science
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Build a Star Wars Game
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Video Inspiration for Computer Science
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Stage 16, Steps 1-7
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Stage 16 Steps 8-13
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Video Inspiration for Computer Science
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Stage 17, Steps 1-6 Hint: Do not have a function call itself; freeze
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Video Inspiration for Computer Science
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Stage 17, Steps 7-13
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Video Inspiration for Computer Science
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Functions in Farmer
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Video Inspiration for Computer Science
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Determine the Concept
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Video Inspiration for Computer Science
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Build a Play Lab Game
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Video Inspiration for Computer Science
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Explore Project Ideas

Old Version Below

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Course 3, Stage 2 Loops Day 1=Puzzles 4,5,6
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Course 3, Stage 3 Artist Problems 1,2-3,4-6
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Course 3, Stage 5 Artist Functions-Problems 2,3-4,5-7 (Tested First 7 Stages, Free Play starts on Stage 8)
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Course 3, Stage 6 Bee Functions Problems 2,3-4,5-7
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Course 3, Stage 7 Bee Conditionals (4 team dark green circles earns Kid's Choice)
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Course 3, Stage 8 Maze Conditionals
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Course 3, Stage 11 Nested Loops
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Course 3, Stage 12 While Loops